top of page

Technical Gameplay Designer | Systems Designer | Producer

Alexander Basil Kittler

PC Games

01

Varial

Combat_04.png

Technical Director | Gameplay Systems Design | UI Design | Animation Blueprinting

Varial is a single player skateboarding-action game where you play as the titular character fighting a giant robot called the "Y.2.K.A.I.J.U.". The game takes place in a Y2K apocalypse, where all the technology has revolted against humanity and wiped out most of the population.

Mobile Games

01

Boomers

HighresScreenshot00015.png

Procedural Generation | Game Design | Ad hooks | Publishing

BoomBoom the Bison is on a mission to find get all the treats and nothing is going to stop him!

Technical Projects

01

Procedural Generation

5.PNG

Procedural Generation

Exploring Procedural Map Generation
Endless maze system that scales with difficulty after each level/checkpoint.
My own designed environmental textures and particle systems.
Quixel prop assets.

02

Material Designer

Designer Material Exploration

Exploring Various Material types made with Substance Designer and displayed in Unreal

03

PewPew Geometry

HighresScreenshot00000.png

Blueprint Communication | VFX Parameters | Physical Materials

An interactive toy room where the user can beam various objects, applying status effects and changes. 

Art Projects

01

Icelandic Cove

HighresScreenshot00003.png

Environmental Art | Material/Mesh Blending | Nanite Distortion

Nanite Mesh Optimization

PBR Textures | Virtual Textures

Material Blending

Texture Displacement

02

Trappers Camp

TrapperCamp.PNG

03

Groom Material Transition

FeatherTransition.PNG

Groom | VFX | Material Transformation

​Particle, Groom, Material transformation, and VFX exploration.

Game Distribution

01

ValeTech.io

Screenshot_20250804_204714_Chrome_edited.jpg

Game Distribution | API Sales Hub 

ValetTech.io is a game selling platform that has API's connecting to multiple wholesale distributors to sell games with automatic price points.

bottom of page